Update v38.3


Here is what is new in v38.3

Updates:

  • Removed the effect on release symbol where it also damages the player with 50% SP
  • Refactored card riders (this should fix several bugs)
  • Hourglass tooltip and text now shows color if multiplier is modified by an aspect (usually by blitz aspect)
  • Minimized Release symbol description
  • Aside from mouse click to skip card play animation, spacebar can now also be used
  • Mention in synthesis tooltip that only the first symbol per turn is increased
  • AI improvement: enemy AI can now also demolish player enhance symbol
  • AI improvement: enemy AI now won’t diminish magnitudes that are already zero
  • AI improvement: enemy now avoids diminishing reduce endurance from player that targets the player
  • AI improvement: enemy should not target enemy cards that had already been resolved
  • AI improvement: enemy can now enhance its own enhance symbol

Fixes:

  • Fixed dexterity aspect bug where it doesn’t unlock the locked cards
  • Fixed action queue card rider being unlocked sometimes even if requirements aren’t met yet
  • Fixed bug where hourglass turn counter counts 0, 0, 1, 2 instead of 0, 1, 2 etc.
  • Fixed rarities still using old values
  • Fixed bug where mouse clicking card to skip play anim sometimes doesn’t work
  • Fixed bug where increase stamina cost on kim is always 1
  • Fixed bug where the current BGM doesn’t change when reaching the main menu
  • Fixed bug where it’s hard to grab card on hand sometimes
  • Fixed bug where it’s hard to place copied symbol sometimes
  • Fixed bug where kim’s synthesis passive doesn’t reflect on enemy intent view symbols
  • Fixed kim’s increase stamina cost action persists on next encounter
  • Fixed modified enemy intent symbols doesn’t reflect correct magnitude in tooltip

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